
In fact, much of the beginning, which revolves around explaining who Link and Zelda are and how they are constantly reincarnated through time, is great for newcomers to understand the lore behind the main characters, and their appearances in all the games. The levels are tied together through a rather coherent and interesting storyline, one that obviously involves multiple dimensions and time traveling, since you'll go through stages based on Ocarina of Time, Twilight Princess and Skyward Sword. The Warriors formula that carried over still consists of picking from various character and moving from map to map, defeating hordes of enemies, taking over bases and defeating bosses, all while picking up new weapons, material and money (in this case Rupees). It certainly shows that Nintendo has worked very closely with Koei on this. Sure, it still revolves around hacking and slashing hordes of enemies by a singular character, but there is so much Zelda influence infused in the experience, that even the most hardcore of Zelda fans would appreciate. However, Hyrule Warriors is anything but that.
#Hookshot hyrule warriors series#
Whether I didn't consider the characters or the world to work, or maybe because Nintendo has only had a handful of Warriors titles to date, it wasn't a pair I ever imagined would work together so well.Īnyone familiar with the Warriors series might write this off as another cash-in for Koei, since they could have easily kept the formula identical and just added in characters from various Zelda games and call it a day. Never had the idea of a Zelda Warriors cross my mind. In fact, when I first played Dynasty Warriors: Gundam, my head filled with ideas of potential franchises that would have made for good Warriors experiences.

I'm all about Dynasty Warriors spin-offs.
